m_barrier | PlayAndSolve::PlayerThread | [private] |
m_maxTime | PlayAndSolve::PlayerThread | [private] |
m_mutex | PlayAndSolve::PlayerThread | [private] |
m_ps | PlayAndSolve::PlayerThread | [private] |
m_state | PlayAndSolve::PlayerThread | [private] |
operator()() | PlayAndSolve::PlayerThread | |
PlayerThread(PlayAndSolve &ps, boost::mutex &mutex, boost::barrier &barrier, const HexState &state, double maxTime) | PlayAndSolve::PlayerThread | [inline] |