, including all inherited members.
| BackupOpponentDead() const | ICEngine | [inline] |
| BackupOpponentDead(HexColor color, const StoneBoard &board, PatternState &pastate, InferiorCells &out) const | ICEngine | [private] |
| CheckHandCodedDominates(const StoneBoard &brd, HexColor color, const HandCodedPattern &pattern, const bitset_t &consider, InferiorCells &inf) const | ICEngine | [private] |
| CliqueCutsetDead(Groups &groups, PatternState &pastate, InferiorCells &out) const | ICEngine | [private] |
| ComputeDeadCaptured(Groups &board, PatternState &pastate, InferiorCells &inf, HexColorSet colors_to_capture) const | ICEngine | |
| ComputeFillin(HexColor color, Groups &board, PatternState &pastate, InferiorCells &out, HexColorSet colors_to_capture=ALL_COLORS) const | ICEngine | |
| ComputeInferiorCells(HexColor color, Groups &board, PatternState &pastate, InferiorCells &out) const | ICEngine | |
| FillInMutualFillin(Groups &groups, PatternState &board, HexColor color, InferiorCells &out, HexColorSet colors_to_capture) const | ICEngine | [private] |
| FillinPermanentlyInferior(Groups &groups, PatternState &board, HexColor color, InferiorCells &out, HexColorSet colors_to_capture) const | ICEngine | [private] |
| FillInVulnerable(HexColor color, Groups &groups, PatternState &pastate, InferiorCells &inf, HexColorSet colors_to_capture) const | ICEngine | [private] |
| FindAllPatternDominators() const | ICEngine | [inline] |
| FindAllPatternKillers() const | ICEngine | [inline] |
| FindAllPatternReversers() const | ICEngine | [inline] |
| FindCaptured(const PatternState &board, HexColor color, const bitset_t &consider) const | ICEngine | |
| FindDead(const PatternState &board, const bitset_t &consider) const | ICEngine | |
| FindDominated(const PatternState &board, HexColor color, const bitset_t &consider, InferiorCells &inf) const | ICEngine | |
| FindDominatedOnCell(const PatternState &pastate, HexColor color, HexPoint cell, PatternHits &hits) const | ICEngine | |
| FindHandCodedDominated(const StoneBoard &board, HexColor color, const bitset_t &consider, InferiorCells &inf) const | ICEngine | |
| FindMutualFillin(const PatternState &board, HexColor color, const bitset_t &consider, bitset_t &carrier, bitset_t *mut) const | ICEngine | |
| FindMutualFillin() const | ICEngine | [inline] |
| FindPermanentlyInferior(const PatternState &board, HexColor color, const bitset_t &consider, bitset_t &carrier) const | ICEngine | |
| FindPermanentlyInferior() const | ICEngine | [inline] |
| FindPresimplicialPairs() const | ICEngine | [inline] |
| FindReversible(const PatternState &board, HexColor color, const bitset_t &consider, InferiorCells &inf) const | ICEngine | |
| FindThreeSidedDeadRegions() const | ICEngine | [inline] |
| FindVulnerable(const PatternState &board, HexColor color, const bitset_t &consider, InferiorCells &inf) const | ICEngine | |
| ICEngine() | ICEngine | |
| IterativeDeadRegions() const | ICEngine | [inline] |
| LoadHandCodedPatterns() | ICEngine | [private] |
| LoadPatterns() | ICEngine | [private] |
| m_backup_opponent_dead | ICEngine | [private] |
| m_find_all_pattern_dominators | ICEngine | [private] |
| m_find_all_pattern_killers | ICEngine | [private] |
| m_find_all_pattern_reversers | ICEngine | [private] |
| m_find_mutual_fillin | ICEngine | [private] |
| m_find_permanently_inferior | ICEngine | [private] |
| m_find_presimplicial_pairs | ICEngine | [private] |
| m_find_three_sided_dead_regions | ICEngine | [private] |
| m_hand_coded | ICEngine | [private] |
| m_iterative_dead_regions | ICEngine | [private] |
| m_patterns | ICEngine | [private] |
| m_use_handcoded_patterns | ICEngine | [private] |
| SetBackupOpponentDead(bool enable) | ICEngine | [inline] |
| SetFindAllPatternDominators(bool enable) | ICEngine | [inline] |
| SetFindAllPatternKillers(bool enable) | ICEngine | [inline] |
| SetFindAllPatternReversers(bool enable) | ICEngine | [inline] |
| SetFindMutualFillin(bool enable) | ICEngine | [inline] |
| SetFindPermanentlyInferior(bool enable) | ICEngine | [inline] |
| SetFindPresimplicialPairs(bool enable) | ICEngine | [inline] |
| SetFindThreeSidedDeadRegions(bool enable) | ICEngine | [inline] |
| SetIterativeDeadRegions(bool enable) | ICEngine | [inline] |
| SetUseHandCodedPatterns(bool enable) | ICEngine | [inline] |
| UseHandCodedPatterns() const | ICEngine | [inline] |
| ~ICEngine() | ICEngine | [virtual] |