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HexUctSearch Member List

This is the complete list of members for HexUctSearch, including all inherited members.
AppendGame(const std::vector< SgMove > &sequence)HexUctSearch
Board()HexUctSearch [inline]
Board() const HexUctSearch [inline]
HexUctSearch(SgUctThreadStateFactory *factory, int maxMoves=0)HexUctSearch
HexUctSearch(const HexUctSearch &search)HexUctSearch [private]
InverseEval(SgUctValue eval) const HexUctSearch
KeepGames() const HexUctSearch [inline]
LastPositionSearched() const HexUctSearch [inline]
LiveGfx() const HexUctSearch [inline]
LiveGfxInterval() const HexUctSearch [inline]
m_brdHexUctSearch [protected]
m_keepGamesHexUctSearch [protected]
m_lastPositionSearchedHexUctSearch [protected]
m_liveGfxHexUctSearch [protected]
m_liveGfxIntervalHexUctSearch [protected]
m_nextLiveGfxHexUctSearch [protected]
m_playoutUpdateRadiusHexUctSearch [protected]
m_rootHexUctSearch [protected]
m_shared_dataHexUctSearch [protected]
m_treeUpdateRadiusHexUctSearch [protected]
MoveString(SgMove move) const HexUctSearch
OnSearchIteration(SgUctValue gameNumber, const unsigned int threadId, const SgUctGameInfo &info)HexUctSearch
OnStartSearch()HexUctSearch
operator=(const HexUctSearch &search)HexUctSearch [private]
PlayoutUpdateRadius() const HexUctSearch [inline]
SaveGames(const std::string &fileName) const HexUctSearch
SaveTree(std::ostream &out, int maxDepth) const HexUctSearch
SetBoard(HexBoard &board)HexUctSearch [inline]
SetKeepGames(bool enable)HexUctSearch [inline]
SetLiveGfx(bool enable)HexUctSearch [inline]
SetLiveGfxInterval(int interval)HexUctSearch [inline]
SetPlayoutUpdateRadius(int radius)HexUctSearch [inline]
SetSharedData(HexUctSharedData &data)HexUctSearch [inline]
SetTreeUpdateRadius(int radius)HexUctSearch [inline]
SharedData()HexUctSearch [inline]
SharedData() const HexUctSearch [inline]
TreeUpdateRadius() const HexUctSearch [inline]
UnknownEval() const HexUctSearch
~HexUctSearch()HexUctSearch


6 Jan 2011 Doxygen 1.6.3