FlipColorToPlay() | HexState | [inline, private] |
Hash() const | HexState | [inline] |
HexState() | HexState | [inline] |
HexState(unsigned size) | HexState | [inline] |
HexState(const StoneBoard &brd, HexColor toPlay) | HexState | [inline] |
m_brd | HexState | [private] |
m_toPlay | HexState | [private] |
PlayMove(HexPoint move) | HexState | [inline] |
Position() | HexState | [inline] |
Position() const | HexState | [inline] |
SetToPlay(HexColor color) | HexState | [inline] |
ToPlay() const | HexState | [inline] |
UndoMove(HexPoint move) | HexState | [inline] |