| FlipColorToPlay() | HexState | [inline, private] |
| Hash() const | HexState | [inline] |
| HexState() | HexState | [inline] |
| HexState(unsigned size) | HexState | [inline] |
| HexState(const StoneBoard &brd, HexColor toPlay) | HexState | [inline] |
| m_brd | HexState | [private] |
| m_toPlay | HexState | [private] |
| PlayMove(HexPoint move) | HexState | [inline] |
| Position() | HexState | [inline] |
| Position() const | HexState | [inline] |
| SetToPlay(HexColor color) | HexState | [inline] |
| ToPlay() const | HexState | [inline] |
| UndoMove(HexPoint move) | HexState | [inline] |