BeforeHandleCommand() | HexHtpEngine | [protected] |
BeforeWritingResponse() | HexHtpEngine | [protected] |
CmdAllLegalMoves(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdBoardID(HtpCommand &) | HexHtpEngine | [virtual] |
CmdClearBoard(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdExec(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdFinalScore(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdGenMove(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdLoadSgf(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdName(HtpCommand &) | HexHtpEngine | [virtual] |
CmdNewGame(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdParamGame(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdPlay(HtpCommand &) | HexHtpEngine | [virtual] |
CmdRegGenMove(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdShowboard(HtpCommand &) | HexHtpEngine | [virtual] |
CmdTimeLeft(HtpCommand &) | HexHtpEngine | [virtual] |
CmdUndo(HtpCommand &cmd) | HexHtpEngine | [virtual] |
CmdVersion(HtpCommand &) | HexHtpEngine | [virtual] |
GenMove(HexColor color, bool useGameClock)=0 | HexHtpEngine | [protected, pure virtual] |
HexHtpEngine(int boardsize) | HexHtpEngine | |
m_board | HexHtpEngine | [protected] |
m_game | HexHtpEngine | [protected] |
NewGame(int width, int height) | HexHtpEngine | [protected, virtual] |
Play(HexColor color, HexPoint move) | HexHtpEngine | [protected, virtual] |
RegisterCmd(const std::string &name, GtpCallback< HexHtpEngine >::Method method) | HexHtpEngine | [private] |
SetPosition(const SgNode *node) | HexHtpEngine | [protected] |
~HexHtpEngine() | HexHtpEngine |