check(const StoneBoard &brd) | HandCodedPattern | |
CreatePatterns(std::vector< HandCodedPattern > &out) | HandCodedPattern | [static] |
dominatee() const | HandCodedPattern | [inline] |
dominator() const | HandCodedPattern | [inline] |
flipColors() | HandCodedPattern | |
HandCodedPattern() | HandCodedPattern | |
HandCodedPattern(HexPoint dominatee, HexPoint dominator) | HandCodedPattern | [explicit] |
m_color | HandCodedPattern | [private] |
m_dominatee | HandCodedPattern | [private] |
m_dominator | HandCodedPattern | [private] |
m_mask | HandCodedPattern | [private] |
mirror(const ConstBoard &brd) | HandCodedPattern | |
rotate(const ConstBoard &brd) | HandCodedPattern | |
set(HexColor color, const bitset_t &bs) | HandCodedPattern | |
setDominatee(HexPoint dominatee) | HandCodedPattern | [inline] |
setDominator(HexPoint dominator) | HandCodedPattern | [inline] |
setMask(const bitset_t &bs) | HandCodedPattern | [inline] |
~HandCodedPattern() | HandCodedPattern |