| check(const StoneBoard &brd) | HandCodedPattern | |
| CreatePatterns(std::vector< HandCodedPattern > &out) | HandCodedPattern | [static] |
| dominatee() const | HandCodedPattern | [inline] |
| dominator() const | HandCodedPattern | [inline] |
| flipColors() | HandCodedPattern | |
| HandCodedPattern() | HandCodedPattern | |
| HandCodedPattern(HexPoint dominatee, HexPoint dominator) | HandCodedPattern | [explicit] |
| m_color | HandCodedPattern | [private] |
| m_dominatee | HandCodedPattern | [private] |
| m_dominator | HandCodedPattern | [private] |
| m_mask | HandCodedPattern | [private] |
| mirror(const ConstBoard &brd) | HandCodedPattern | |
| rotate(const ConstBoard &brd) | HandCodedPattern | |
| set(HexColor color, const bitset_t &bs) | HandCodedPattern | |
| setDominatee(HexPoint dominatee) | HandCodedPattern | [inline] |
| setDominator(HexPoint dominator) | HandCodedPattern | [inline] |
| setMask(const bitset_t &bs) | HandCodedPattern | [inline] |
| ~HandCodedPattern() | HandCodedPattern |