m_brd | BookBuilder< PLAYER >::Worker | [private] |
m_id | BookBuilder< PLAYER >::Worker | [private] |
m_player | BookBuilder< PLAYER >::Worker | [private] |
m_state | BookBuilder< PLAYER >::Worker | [private] |
operator()(const SgMove &move) | BookBuilder< PLAYER >::Worker | [inline] |
SetState(const HexState &state) | BookBuilder< PLAYER >::Worker | [inline] |
Worker(std::size_t id, BenzenePlayer &player, HexBoard &brd) | BookBuilder< PLAYER >::Worker | [inline] |