#include "Hex.hpp"
#include "Move.hpp"
#include "StoneBoard.hpp"
Go to the source code of this file.
Classes | |
class | Game |
A Game of Hex. More... | |
Namespaces | |
namespace | GameUtil |
Utilities on Games. | |
Functions | |
bool | GameUtil::IsGameOver (const Game &game) |
Returns true if the game is over, that is, if the current position contains a solid connection for one player. | |
bool | GameUtil::SequenceFromPosition (const Game &game, const StoneBoard &pos, MoveSequence &seq) |
If game contains the given position, returns the move history from that position to the current end of the game. | |
void | GameUtil::HistoryToSequence (const MoveSequence &history, PointSequence &sequence) |
Converts a game history into a sequence of points played. |
Definition in file Game.hpp.