#include "Hex.hpp"#include "Move.hpp"#include "StoneBoard.hpp"Go to the source code of this file.
| Classes | |
| class | Game | 
| A Game of Hex.  More... | |
| Namespaces | |
| namespace | GameUtil | 
| Utilities on Games. | |
| Functions | |
| bool | GameUtil::IsGameOver (const Game &game) | 
| Returns true if the game is over, that is, if the current position contains a solid connection for one player. | |
| bool | GameUtil::SequenceFromPosition (const Game &game, const StoneBoard &pos, MoveSequence &seq) | 
| If game contains the given position, returns the move history from that position to the current end of the game. | |
| void | GameUtil::HistoryToSequence (const MoveSequence &history, PointSequence &sequence) | 
| Converts a game history into a sequence of points played. | |
Definition in file Game.hpp.